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This is a little late, but I
must put this out. I deserve the right to bitch
about this issue. I have put it off for too long,
but I must speak out. Some of you readers out there
probably aren't going to understand this article
(actually, most of you won't). However, I don't
care.
This issue has been festering
in my mind and my entire being since 1995. Before I
continue, here's a taste of what I am about to
unleash:

CATION: EXTREME AMOUNTS OF
NERD COME AHEAD. HIT "BACK" ON YOUR INTERNET
BROWSER IF YOU DO NOT WISH TO BE EXPOSED TO SUCH
THINGS. YOU HAVE BEEN WARNED.
Ok, here's what this article is
about. What you saw above was 220 of the exact same
card. That's right. That was my obsession. What
card was it?

The Most Powerful Card Ever.
This is from a card game
similar to Magic: The Gathering. Only this card
game was based on Star Trek. The company that made
this game was Decipher. So I am going to bitch at
Decipher for a while.
Decipher, you may have stopped
making this once-great game, but that doesn't excuse
what you did to this card. I collected this card
religiously for the entire span that this game was
made. I bought packs and traded just to get this
card in multiples.
And what did you do? You
people, after making the mistake of having this be a
common card that can be found anywhere, found out
how powerful it really was. You found out that this
card, when used in packs or by itself, is the most
devastating force in your game. Sure, you had
already made a card to get rid of Rogue Borg
Mercenaries, called "Hugh," but that was a rare
card, and not practical.

This should have been enough.
Hugh just wasn't enough for you though.
Rogue Borg were still too powerful, especially when
used one-by-one to stop ships due to battle. So,
you came out with another card, one that I
tolerated, as the chances of drawing it were slim,
and it took up space in the opponent's deck.

This was tolerable.
And, for a time, that was
enough for you. You had other things that needed
your attention, and so Rogue Borg were able to be a
viable strategy.
Then you decided to really
crack down on abusive strategies. Q the Referee was
a milestone for this game, as it allowed the player
to instantly bring into play any card with the
white-and-black-striped referee icon. One of these
cards practically killed any chances of Rogue Borg
being effective ever again. That card was Reactor
Overload.

Son of a Bitch.
Decipher, I understand why this
card was made. It was a necessity, and I can relate
to that. But did you absolutely have to make this
card RETURN TO THE PLAYER’S HAND AFTERWARDS?
Seriously, it just doesn't go away. Anytime you
play Rogue Borg, they practically die right away.
My collection almost became obsolete because of this
thing.
Note I say "almost." I,
unlike my other Rogue Borg players, persevered. I
created a deck that was got around this major
roadblock of a card. For those of you who are
interested, and understand the game (like, what,
none of you?) click
here to see this amazing work of art.
You were content with that for
the rest of the game's existence, Decipher. Because
of that, I was able to retire from Star Trek knowing
that I had beaten the system. I had gotten around
every card designed to stop my favorite strategy.
There was nothing you could do to stop me.
Then, in the last set of cards
you made for this game, you released a card which
almost had to have been aimed right at my heart.
Decipher, I can never forgive you for what you did
to me with this card.

Fuck You, Decipher.
Strategema. Nullifies all
Rogue Borg Mercenaries instantly. There is no way
to get rid of this card. Decipher, you took away my
time and effort with this single card. Fitting, I
suppose: right as you stop making the game, you
take a parting shot at players like me, those who
find a way around these "silver bullet" cards.
The thing that gets me is that
you people made Rogue Borg Mercenaries, and yet you
didn't see how powerful it was. You had to come out
with card after card to try and stop them. The only
way to really do it was to make them totally
useless, and you finally did. You figured that
since you weren't making the game anymore, and since
the cards would be worthless anyway, you would make
a good portion of them useless to boot. Decipher, I
spent my time and money on your game, and this is
what I get at the end of the journey: Stratagema.
Fuck you, Decipher.
Rogue Borg Mercenaries
forever.
StretPharmacist is a lot like the Undertaker: A
gimmick that should have never gotten over, but was
taken to unbelievable heights. Also, he is
constantly injured. |