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As many people know, I play
video games. I’d expect that most of our visitors
also play video games. And if you, the visitor, are
anything like me, you are interested in at least
trying one of those online role-playing games. I
wanted to for so long. I tried for a while, but the
family computer didn’t have the power to play them.
Ever since I got my own computer, I’ve only tried
two: Final Fantasy XI and Guild Wars. These are
the two that most people consider when trying to
make the choice of one role-playing game. Well, I’m
here to tell you about the pros and cons of each,
and help that decision along.
Before we start, let me say one
thing. When I stopped playing Final Fantasy XI, I
was in what can be considered "the mid-game." That
is, I was pretty far, but not as far as the highest
level characters. The same can be said about my
progress in Guild Wars. So, my experiences are
based on what most people will experience for the
majority of their time starting up.
Let’s start off with costs.
How much will each game set you back? This is maybe
the most important factor to consider, since no
matter how good a game is, it is unplayable if the
costs run up. Final Fantasy is $50 to buy it, plus
about $12 a month to play. This can really add up.
This is where Guild Wars has the advantage. You pay
$50 for the game, and there is no monthly fee.
That’s right, nothing. This is perhaps the biggest
reason I chose Guild Wars over Final Fantasy. You
can’t go wrong with this price.
But does cheaper price equal
cheaper gameplay? Sort of. Final Fantasy runs much
smoother than Guild Wars. The main problem with
Guild Wars is that your character can "teleport" a
little bit. That is, your character will be running
down the road, pause, and then appear off to the
side from where he was. It’s only a minor
annoyance, and it hasn’t happened to me at a vital
moment. It feels more like lag than anything. I
never had anything like that in Final Fantasy.
The gameplay itself is a matter
of style. I cannot say which game has the better
fighting system simply because each is best suited
for its game. In Final Fantasy, you gain skills as
you advance in level and become more powerful. In
Guild Wars, you do quests or buy items to acquire
skills. In Final Fantasy, your character level is
important in determining if you survive battle. In
Guild Wars, using skills wisely is more important to
winning. It is also worth noting that Final Fantasy
battles seem to be in slow motion when compared to
Guild Wars battles. Guild Wars is a much faster
paced game. Really, it’s up to the player to decide
which is a better system. I liked both of them.
Character creation and options
is also very important. In Guild Wars, you get four
characters per account. Each character can choose
from six classes, but there is only one race to
choose as of right now (human). This gives you
pretty good variety to pick from. Final Fantasy
works a little differently. You get one character
per account, but you can choose from five different
races. At first, this sounds like a bad deal.
However, you can change classes with this character
as many times as you want. With six starting jobs
to choose from, along with nine extra jobs that you
can obtain later in the game, that gives you many
different options. Final Fantasy gets the nod for
this one. It just has way more options to pick
from.
Now, let’s go into a part of
the game that really affects the fun value: time
management. That is, how much time it takes to play
the game. Here’s the bottom line: Guild Wars has
better time management than Final Fantasy, without a
shadow of a doubt. Allow me to illustrate what I
mean.
I’m playing Final Fantasy. I
need experience points to advance to higher levels.
The only way to get those points is by getting in a
group with other players to fight monsters. So I
try to form a group. I am not a White Mage
(healer), nor do I have a White Mage in the group
yet. This means that 50% of people will not join my
group. I am not a Paladin (heavy warrior who
prevents healers from taking damage), nor do I have
one in my group yet. This means that most White
Mages will not join my group. With no White Mage,
the probability of surviving any battle is very
low. I cannot form a group. I sit around waiting
for some other people to invite me into their
group. This could take a long time. I sit around
waiting for an hour or longer. Now it is time to go
to work, so I have to log off, having accomplished
nothing in the few hours I was online.
I’m playing Guild Wars. I need
experience points to advance to higher levels.
There are two ways of getting those points. I can
either form a group and fight monsters, or I can do
missions. Higher level missions require a group as
well. I ask around to see if anyone wants to group
with me. I do not have a Monk (healer) in the
group, nor am I a Monk. This is not a problem, as I
can hire a computer-controlled henchman that is a
Monk. People join my group, and we hire a henchman
Monk to heal us. Sometimes, no one wants to group
with me. This is also not a problem, as I can also
hire a Warrior henchman, a Ranger (archer) henchman,
and an Elementalist (wizard) henchman to go along
with my Monk henchman. Now I have a group that,
while not as smart or talented as human-controlled
players, can help me get experience points.
That is the beauty of Guild
Wars: you can play the game by yourself, without
the assistance of other players, or you can group
with other players. In Guild Wars, you never have a
time when you can’t do something because you can’t
find other players to team up with. In the time
that I spent playing Final Fantasy, it was hard to
find a group unless you were a White Mage or a
Paladin. If you choose one of those jobs, you are
set for your entire game career. If not, prepare
yourself for a lot of waiting around.
If you want an explanation for
this (and even if you don’t, I’m still going to give
it to you), it is this. A White Mage is the best at
healing. A Paladin is the best at taking damage.
Every other class exists to deal damage (except for
the Red Mage, which is the best at enchanting).
When you get right down to it, pretty much every
other class is around to deal damage in one way or
another. It’s really all a matter of how they do
it. Because of this, every other class is
expendable, and can be replaced with any other job.
Also, since very few people choose to become a White
Mage (no one wants to be “just a healer”), there can
be very few fully functional groups at a given
time. Just ask any Final Fantasy player. They will
tell you that for a large chunk of the game (levels
16-40 about), a group can barely move without a
White Mage, but the rest of group (apart from the
Paladin) can be anything. That’s just the way it
is, and it is the part that frustrated me to no
end. And don’t even tell me that I was just one of
the many that didn’t want to be “just a healer.” I
was a Red Mage, which means while I was the best at
enchanting, I was mostly used as a healer. I may
not have been as good at healing as a White Mage,
but I was as good as most people would find with the
scarcity of White Mages.
Do not let that little rant
stop you from considering Final Fantasy altogether.
It can be frustrating at times to set aside some
time to play and end up doing nothing, but when you
get in a decent group, the game is very, very fun.
The problem is getting into a group.
Now, with all that negativity
out of the way, let’s talk about a portion of Final
Fantasy that totally overshadows Guild Wars: the
Auction House. The Auction House is a genius little
invention that can make you a lot of money and get
you the items you want, and it can do it in a
relatively short amount of time. Before I get into
it, let me show you how you buy and sell items in
Guild Wars.
You want to sell an item. You
stand in the middle of town and have your character
shout out what you are selling along with its stats
(if it is a weapon or piece of armor) and asking
price. Hopefully someone is in town who wants it.
If they aren’t, you have to stand there and yell
some more until someone wants it or you decide to
say "fuck it" and sell it to a computer-controlled
character for 1/10 the price (if even).
Now you want to buy an item. You stand in the
middle of town and yell out that you are looking to
buy a certain item. No one in town has one for
sale, so you stand there yelling every minute until
you find someone who will sell it to you, or you get
tired of it and do something else. How very
effective this system is.
Now, back to the Auction
House. The Auction House is a building that is in
each major city in Final Fantasy XI. This building
allows you to sell your items to other players
without having to go find them. All you do is put
up your item and then how much you want for it.
After a while, someone will either buy the item (and
the money will go into your account), or no one will
buy it and you get the item back.
However, here is why the
Auction House is so great: it acts as a virtual
stock market. The Final Fantasy XI economy is a
fragile thing. Money is not easy to make, and most
things worth buying are very spendy. But, with the
Auction House, you can take what money you have,
invest in an item, and sell it back when the price
goes up. I made a good amount of my money this
way.
For example, my item of choice
was Fire Crystals. A full stack of Fire Crystals
sold for (at the time) approximately 4800 gil (gold)
on average. However, this price fluctuated
depending on the time of day and the amount of Fire
Crystals on the market. I would buy stacks of Fire
Crystals one day for 3800 gil, and then sell them
off later for 6000 gil. I noticed a few weapons
also had this kind of fluctuation in them, but they
were the really, really expensive ones that I could
only hope to someday buy. This part of the game
just fascinated me to no end, just like the stock
market does today. You just had to know where to
invest.
This has gotten rather long, so
I’ll touch on one last point, and then wrap it up.
The last point is player-vs.-player combat (pvp).
There has been much debate on how pvp should work in
these online games. When I played Final Fantasy,
there was no pvp. However, it has come to my
attention that they now have certain areas that
allow pvp. I do not know enough about these new
areas to make a judgment on them, so I’ll just say
that it is worth checking out.
In Guild Wars, pvp is an
essential part of the game once you reach the
maximum level (20). After hitting level 20, the
main reason your character exists is to join in a
group (guild) with other players and challenge other
guilds to battles. You fight for your nation,
basically, as Korea, America, and Europe battle it
out constantly for control of the Hall of Heroes. I
also cannot comment to much on this part, as I am
not at a high enough level to see this kind of
competition. I have fought other players before,
and it is definitely more challenging than
computer-controlled enemies.
So, after considering all these
factors, I chose Guild Wars. I did so because of
the much lower cost and the more efficient time
management. However, I will say this: if you can
get into a decent group, Final Fantasy is a much
more fun game. If you can find a group of people to
group with on a consistent basis, pick Final Fantasy
XI. But Guild Wars is definitely a choice that I
won’t regret making. You can’t go wrong with either
one.
Well, that’s all for this one.
If you made it this far, congratulations. If you
picked Guild Wars, group with me sometime.
StretPharmacist is a lot like the Undertaker: A
gimmick that should have never gotten over, but was
taken to unbelievable heights. Also, he is
constantly injured. |